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	<title>Comments on: Experience Maps</title>
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	<link>http://wireframes.linowski.ca/2010/02/experience-maps/</link>
	<description>Because every IA has something funky up their sleeve</description>
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		<title>By: Wireframes Magazine » Blueprint+ (Service Design Visual)</title>
		<link>http://wireframes.linowski.ca/2010/02/experience-maps/comment-page-1/#comment-16164</link>
		<dc:creator>Wireframes Magazine » Blueprint+ (Service Design Visual)</dc:creator>
		<pubDate>Wed, 14 Apr 2010 13:13:41 +0000</pubDate>
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		<description>[...] Experience Maps [...]</description>
		<content:encoded><![CDATA[<p>[...] Experience Maps [...]</p>
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		<title>By: Trevor Van Gorp</title>
		<link>http://wireframes.linowski.ca/2010/02/experience-maps/comment-page-1/#comment-13849</link>
		<dc:creator>Trevor Van Gorp</dc:creator>
		<pubDate>Sat, 20 Mar 2010 22:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://wireframes.linowski.ca/?p=2135#comment-13849</guid>
		<description>We created these experience maps in Visio. :-) </description>
		<content:encoded><![CDATA[<p>We created these experience maps in Visio. :-)</p>
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		<title>By: Jakub Linowski</title>
		<link>http://wireframes.linowski.ca/2010/02/experience-maps/comment-page-1/#comment-13000</link>
		<dc:creator>Jakub Linowski</dc:creator>
		<pubDate>Wed, 10 Mar 2010 14:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://wireframes.linowski.ca/?p=2135#comment-13000</guid>
		<description>Not sure. Probably some vector based application? Shouldn&#039;t be too hard to replicate. :) </description>
		<content:encoded><![CDATA[<p>Not sure. Probably some vector based application? Shouldn&#039;t be too hard to replicate. :)</p>
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		<title>By: Interact Seattle &#187; Blog Archive &#187; User eXperience Digest No. 15</title>
		<link>http://wireframes.linowski.ca/2010/02/experience-maps/comment-page-1/#comment-12558</link>
		<dc:creator>Interact Seattle &#187; Blog Archive &#187; User eXperience Digest No. 15</dc:creator>
		<pubDate>Wed, 03 Mar 2010 20:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://wireframes.linowski.ca/?p=2135#comment-12558</guid>
		<description>[...] Experience Maps [...]</description>
		<content:encoded><![CDATA[<p>[...] Experience Maps [...]</p>
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		<title>By: User Experience, Usability and Design links for February 26th &#124; BlobFisk.com</title>
		<link>http://wireframes.linowski.ca/2010/02/experience-maps/comment-page-1/#comment-12187</link>
		<dc:creator>User Experience, Usability and Design links for February 26th &#124; BlobFisk.com</dc:creator>
		<pubDate>Fri, 26 Feb 2010 13:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://wireframes.linowski.ca/?p=2135#comment-12187</guid>
		<description>[...] Experience MapsAn interesting depiction of user experience has surfaced the other week over at the nForm blog in the form of an experience map. Gene and his team has come up with a way to represent gaming related experiences of three distinct gamers. In a way then this is a merger between a persona and a time based representation. The other interesting thing about this is the visualization and separation of at least three types of experiences: ongoing, exploratory and influenced. Each type of experience has been shown in a standardized and specific way. Furthermore, the diagram also captures and represents a variety of channels which the personas are utilizing at a given point in time. Overall, it&#8217;s always interesting to see when designers attempt to convey such comprehensive and unified high level deliverables. [...]</description>
		<content:encoded><![CDATA[<p>[...] Experience MapsAn interesting depiction of user experience has surfaced the other week over at the nForm blog in the form of an experience map. Gene and his team has come up with a way to represent gaming related experiences of three distinct gamers. In a way then this is a merger between a persona and a time based representation. The other interesting thing about this is the visualization and separation of at least three types of experiences: ongoing, exploratory and influenced. Each type of experience has been shown in a standardized and specific way. Furthermore, the diagram also captures and represents a variety of channels which the personas are utilizing at a given point in time. Overall, it&rsquo;s always interesting to see when designers attempt to convey such comprehensive and unified high level deliverables. [...]</p>
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		<title>By: Cached: Glitter is Good, Infographics &#38; Infrastructure Are Better &#124; Carsonified</title>
		<link>http://wireframes.linowski.ca/2010/02/experience-maps/comment-page-1/#comment-12058</link>
		<dc:creator>Cached: Glitter is Good, Infographics &#38; Infrastructure Are Better &#124; Carsonified</dc:creator>
		<pubDate>Wed, 24 Feb 2010 22:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://wireframes.linowski.ca/?p=2135#comment-12058</guid>
		<description>[...] and his team at nForm visually represent gaming related experiences of three distinct gamers (via Wireframes)    [...]</description>
		<content:encoded><![CDATA[<p>[...] and his team at nForm visually represent gaming related experiences of three distinct gamers (via Wireframes)    [...]</p>
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		<title>By: snipe</title>
		<link>http://wireframes.linowski.ca/2010/02/experience-maps/comment-page-1/#comment-12036</link>
		<dc:creator>snipe</dc:creator>
		<pubDate>Wed, 24 Feb 2010 15:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://wireframes.linowski.ca/?p=2135#comment-12036</guid>
		<description>This is great, thanks! Interesting idea with a great display. (Hopefully the &quot;confidential&quot; part at the bottom isn&#039;t true anymore!) :D 
 
Do you happen to know what program Gene used to create this? I&#039;m working on a similar project and would take a man&#039;s life for that stencil.. lol </description>
		<content:encoded><![CDATA[<p>This is great, thanks! Interesting idea with a great display. (Hopefully the &quot;confidential&quot; part at the bottom isn&#039;t true anymore!) :D</p>
<p>Do you happen to know what program Gene used to create this? I&#039;m working on a similar project and would take a man&#039;s life for that stencil.. lol</p>
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