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	<title>Comments on: Nonlinear Books</title>
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	<description>Because every IA has something funky up their sleeve</description>
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		<title>By: nonlinear</title>
		<link>http://wireframes.linowski.ca/2010/04/nonlinear-narrative-books/comment-page-1/#comment-25999</link>
		<dc:creator>nonlinear</dc:creator>
		<pubDate>Wed, 01 Dec 2010 03:06:04 +0000</pubDate>
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		<description>How Interesting.  I&#039;ve been thinking of designing this type of &#039;read&#039;.  I love choices in video games.  Dragon Age: Origins is a perfect example of a great game many moral choices which determine various outcomes or endings.  It can be played from the pov of various characters (which in a book format would be difficult) but the moral choices are heavy and outcomes unknown which make the &#039;story line&#039; enjoyable (non-linear). 
 
We are now in at place where technology will allow &#039;book programs with choices&#039; ... devices such as the Kindle from Amazon, the various phones or even website featuring a certain genre -  
 
The basic program &#039;book&#039; can be purchased - downloaded to Kindle, Phone etc. for a small fee, BUT the choices also must be purchased - read through to the &#039;next choice/decision&#039; again a purchase is made to continue.   
 
Another thought a small &#039;&#039;sim/avatar&#039; program can be added to &#039;create&#039; the hero or heroine just for the fun of it.   
 
Kids today can still be brought back to good ol&#039; fashion reading as oppose to spending hours on gaming - I think it would be a beautiful marriage of reading and tech </description>
		<content:encoded><![CDATA[<p>How Interesting.  I&#039;ve been thinking of designing this type of &#039;read&#039;.  I love choices in video games.  Dragon Age: Origins is a perfect example of a great game many moral choices which determine various outcomes or endings.  It can be played from the pov of various characters (which in a book format would be difficult) but the moral choices are heavy and outcomes unknown which make the &#039;story line&#039; enjoyable (non-linear). </p>
<p>We are now in at place where technology will allow &#039;book programs with choices&#039; &#8230; devices such as the Kindle from Amazon, the various phones or even website featuring a certain genre &#8211;  </p>
<p>The basic program &#039;book&#039; can be purchased &#8211; downloaded to Kindle, Phone etc. for a small fee, BUT the choices also must be purchased &#8211; read through to the &#039;next choice/decision&#039; again a purchase is made to continue.   </p>
<p>Another thought a small &#039;&#039;sim/avatar&#039; program can be added to &#039;create&#039; the hero or heroine just for the fun of it.   </p>
<p>Kids today can still be brought back to good ol&#039; fashion reading as oppose to spending hours on gaming &#8211; I think it would be a beautiful marriage of reading and tech</p>
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